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.net Powerful JavaScript charts
About
RGraph is a JavaScript charts library based on HTML5 SVG and canvas. RGraph is mature (over 18 years old) and has a wealth of features making it an ideal choice to use for showing charts on your website.

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Version 7.11
Version 7.11 (released in March 2026) is the latest version of RGraph and contains just a few updates to the code which you can see on the changelog page. There's a new dumbbell variation for the Bar and Horizontal bar charts (both SVG and canvas) and the front page layout of the website has been tweaked.

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HTML datagrid
In the April 2025 (v6.21) release a new datagrid object was added. This makes it easy to add static or dynamic data tables to your pages. It can be used whether you use the canvas or SVG libraries or entirely standalone.

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Download
Get the latest version of RGraph (version 7.11, 21st March 2026) from the download page. You can read the changelog here. There's also older versions available, minified files and links to cdnjs.com hosted libraries.

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License
RGraph can be used for free under the GPL or if that doesn't suit your situation there's an inexpensive (£129) commercial license available.

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The lineWidth property

The lineWidth property is used to set the width of the lines that are drawn on the canvas. It doesn't just affect the lineTo function - but also other functions such as bezierCurveTo, quadraticCurveTo and strokeRect etc. Keep in mind when you use thicker lines that half of the line is drawn on one side of the coordinates that you give and half on the other. So if you're drawing a shape, stroking it and then filling it then the fill will cover half of the line - which you may not see if you use a solid (non-transparent) color.

Remember that the anti-aliasing effect of the canvas can make lines look thicker than they actually are. The canvas here has been translated by half a pixel (both horizontal and vertical directions) so that lines look crisp and sharp.


An example

<script>
    window.onload = function ()
    {
        var canvas = document.getElementById('cvs');
        var context = canvas.getContext('2d');
        
        // Translate by half a pixel - this makes lines look crisp
        context.translate(0.5, 0.5);
        
        context.beginPath();
        context.moveTo(33,33);
        context.lineTo(166,33);
        context.stroke();
        
        context.beginPath();
        context.lineWidth = 5;
        context.moveTo(33,66);
        context.lineTo(166,66);
        context.stroke();
        
        context.beginPath();
        context.lineWidth = 15;
        context.moveTo(33,100);
        context.lineTo(166,100);
        context.stroke();
        
        context.beginPath();
        context.lineWidth = 25;
        context.moveTo(33,133);
        context.lineTo(166,133);
        context.stroke();
    }
</script>

See also