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.net Powerful JavaScript charts
About
RGraph is a JavaScript charts library based on HTML5 SVG and canvas. RGraph is mature (over 18 years old) and has a wealth of features making it an ideal choice to use for showing charts on your website.

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Version 7.10 released
Version 7.10 (released in January 2026) is the latest version of RGraph and contains various updates to the code which you can see on the changelog page. There's also a big tidy up in terms of comments and a significant change to the way that the internal code is referenced which should lead to a performance improvement in effects and animations.

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New HTML datagrid
In the April 2025 (v6.21) release a new datagrid object was added. This makes it easy to add static or dynamic data tables to your pages. It can be used whether you use the canvas or SVG libraries or entirely standalone.

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Download
Get the latest version of RGraph (version 7.10, 18th January 2026) from the download page. You can read the changelog here. There's also older versions available, minified files and links to cdnjs.com hosted libraries.

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License
RGraph can be used for free under the GPL or if that doesn't suit your situation there's an inexpensive (£129) commercial license available.

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The Path2D object

The Path2D object is new to canvas as of March 2014 and can be used to cache drawing commands and replay them or test them for hits as required. It was formally called the Path object and was added to the specification in early 2012. You can either create new Path2D objects and then use the api to specify the path (eg path.moveTo, path.lineTo etc) or you can use svg path syntax as an argument to the constructor. You can also give the constructor another Path2D object and the resultant object will be a combination of the two.

The beginPath function can be used to "reset" the canvas path - throwing away whatever the current path is. It does not however throw away any Path2D objects that you have created and nor does creating a Path2D object "reset" the canvas tags default path. So in this way, Path2D objects can be seen as a little separated from the canvas.

Arguments to the constructor of the object