About
RGraph is a JavaScript charts library based on
HTML5 SVG and canvas. RGraph is mature (over 18 years
old) and has a wealth of features making it an ideal
choice to use for showing charts on your website.
Version 7.10 released
Version 7.10 (released in January 2026) is the
latest version of RGraph and contains various updates
to the code which you can see on
the changelog page. There's
also a big tidy up in terms of comments and a significant
change to the way that the internal code is referenced which
should lead to a performance improvement in effects and
animations.
New HTML datagrid
In the April 2025 (v6.21) release a new datagrid object
was added.
This makes it easy to add static or dynamic data
tables to your pages. It can be used whether you use the
canvas or SVG libraries or entirely standalone.
Download
Get the latest version of RGraph (version 7.10, 18th January 2026) from
the download page. You can read the changelog here. There's also older versions available,
minified files and links to cdnjs.com hosted libraries.
License
RGraph can be used for free under the GPL or if
that doesn't suit your situation there's an
inexpensive (£129) commercial license available.The quadraticCurveTo function
The quadraticCurveTo function can be used to add curves to your canvas. It uses the existing pen position as the start point and then the first two coordinates as the mid-point and the last two coordinates that you give it as the endpoint. The curve that is drawn will not necessarily pass through the mid-point.
Arguments to the function
- The X1 coordinate (of the mid-point, P1 on the diagram)
- The Y1 coordinate (of the mid-point, P1 on the diagram)
- The X2 coordinate (of the end-point, P2 on the diagram)
- The Y2 coordinate (of the end-point, P2 on the diagram)
P0 is not specified on the quadraticCurveTo function - this is done by a moveTo call before the quadraticCurveTo call. As shown below.
An example
<script>
window.onload = function ()
{
var canvas = document.getElementById("cvs");
var context = canvas.getContext('2d');
context.beginPath();
// This is where the curve begins (P0)
context.moveTo(100, 100);
context.quadraticCurveTo(150, 50, 200, 100);
context.stroke();
}
</script>