About
RGraph is a JavaScript charts library based on
HTML5 SVG and canvas. RGraph is mature (over 18 years
old) and has a wealth of features making it an ideal
choice to use for showing charts on your website.
Version 7.10 released
Version 7.10 (released in January 2026) is the
latest version of RGraph and contains various updates
to the code which you can see on
the changelog page. There's
also a big tidy up in terms of comments and a significant
change to the way that the internal code is referenced which
should lead to a performance improvement in effects and
animations.
New HTML datagrid
In the April 2025 (v6.21) release a new datagrid object
was added.
This makes it easy to add static or dynamic data
tables to your pages. It can be used whether you use the
canvas or SVG libraries or entirely standalone.
Download
Get the latest version of RGraph (version 7.10, 18th January 2026) from
the download page. You can read the changelog here. There's also older versions available,
minified files and links to cdnjs.com hosted libraries.
License
RGraph can be used for free under the GPL or if
that doesn't suit your situation there's an
inexpensive (£129) commercial license available.The translate function
The translate function adjusts the coordinate system of the canvas. Normally the [0, 0] coordinates are in the top left corner, but by using the translate function you can move them to wherever you wish. To move things back and up the numbers can be negative. Translating is affected by the use of the save and restore functions so if necessary you can save, translate, restore - and the state of the canvas will be as it was before you saved.
Arguments to the function
- Number of pixels to move in the horizontal direction (can be negative)
- Number of pixels to move in the vetrical direction (can be negative)
An example
You can use the function like this:
<script>
window.onload = function ()
{
var canvas = document.getElementById("cvs");
var context = canvas.getContext('2d');
// After the translate the [0,0] coordinates will actually be 50 pixels down and 50
// pixels to the right of where they would be normally
context.translate(50, 50);
context.beginPath();
context.moveTo(100, 100);
context.lineTo(200, 200);
context.stroke();
}
</script>